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University of Pennsylvania CIS 565 - Project 1 This In this project, I built a real-time universe / galaxy If you are interested on how this has been achieved, this was my source of study. This demonstration exemplifies the seamless interoperability between
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High-Performance GPU Flocking Simulation (C++, CUDA, OpenGL)
Flocking simulation: 500 000 boids using C++/CUDA
GPU Accelerated Flocking Simulation
Flocking Boids Simulation (Cuda / C++)
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Last Updated: May 23, 2026
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