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Overcame the simple issue of not being able to run the control script so we could test it finding external scripts. In this video we go ... Here we work out the simple solution to looping over game actions (after a minor glitch) and put in place a temporary way to quit ... In this video we declare our first set of functions and start to implement the Case statements that will help select the correct ... In this video we finish off the Methods library for now and add some more things the player can do. The Looping action we need to ... Finishing off the design for the first phase of development, then starting to decide the main files, classes and methods we'll need to ... Use of Case statement, set Statements and the For and Do statements. Video also looks at the WshShell Object and the ...

In this lesson we will be covering "if then" statments in You're literally one click away from a better setup — grab it now! As an Amazon Associate I earn ...

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VBScript - Coding Oledium | Part 3
VIDEO

VBScript - Coding Oledium | Part 3

80 views Live Report

Main set of files made up, now to add the vbsrcipt

HTML + VBScript Part3
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HTML + VBScript Part3

182 views Live Report

HTML + VBScript Part3

VBScript - Coding Oledium | Part 4
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VBScript - Coding Oledium | Part 4

54 views Live Report

Overcame the simple issue of not being able to run the control script so we could test it finding external scripts. In this video we go ...

VBScript - Coding Oledium | Part 6
VIDEO

VBScript - Coding Oledium | Part 6

62 views Live Report

Here we work out the simple solution to looping over game actions (after a minor glitch) and put in place a temporary way to quit ...

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Last Updated: May 25, 2026

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