Learn 2 Code E8 Java Hitbox Based Collisions Information Center
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In this video I go over a basic version of how to detect if I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D So lots of math and lots of fun. Trig and algebra are friends, not food. This video is over how to make an AABB class, sort of. This video is part 1 of the Pygame Masks Series, where you will different sat, dont worry ADDITIONAL RESOURCES AABB: ... In this video, we will implement the player's attack animation and hit detection so we can fight and defeat monsters. If you want to ...
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Last Updated: May 25, 2026
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